Solid Noise Filter
Solid Noise is a "primitive texture" generator currently available for Adobe Photoshop CS6/CC for Windows. It reproduces, Photoshop's Clouds and Fibers filter textures as a subset of its capability, but it also allows for the generation of varied, user-configurable, two-dimensional textures. Two samples are displayed below, and a stack of other examples are available. See the online documentation for a description of the filter and the user interface (a PDF is also available).
Our implementation allows tiling of arbitrarily-sized images (i.e., no multiple of 256 restriction) while avoiding any averaging artifacts. We also include a Solid Noise Difference filter for convenience.
Procedural noise textures produce visually appealing random patterns with a variety of uses. They are often applied as realistic bump-maps or for landscape generation, clouds, grunge effects, and many others, limited only by the artist's imagination and skill.
Purchase now for $7.50
The Solid Noise filters are installed using the free Adobe Extension Manager CS6. After installing it and the Solid Noise filters, restart Photoshop and they should be found in the Filter → Render sub-menu.
Solid Noise is also available now for $7.50 through the Adobe Exchange panel right inside Photoshop CS6/CC. If you do not already have Adobe Exchange, you can download Adobe's extension for free at this link.
After installing Adobe Exchange, the Exchange panel is accessible through the Window → Extensions → Adobe Exchange sub-menu option. You may search for “Solid Noise” if it is not visible.
When you purchase the Solid Noise filter through Adobe Exchange, it is automatically installed. After restarting Photoshop, you can access the filter through the Filter → Render → Solid Noise sub-menu option. We also include a Solid Noise Difference filter for convenience.
Unless otherwise stated, all content and images are copyright © 2013 Peter Ronhovde
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